I am pleased to announce our behind-the-scenes developments during December 2016 were explosive. "Think future" has been our primary goal through this month, making many changes to old development methods going forward into 2017 that will allow extreme expansion. We have revived countless old projects that had been sadly abandoned, and will use the developments of these projects to benefit the Developer's Program and our core creation throughout the Vinfreild Group. Below is a checklist of what we have done.
PROJECTS REVIVED:
Mushroom Kingdom Adventure (MKA)
Super Kyasarin
Baelin&Lonuma/TES IV: Oblivion DLC
Vinfreild Venue
NEW PROJECTS:
SpriteSorter (for Unity3D)
VDP - Vinfreild Developer's Program
Rema Creative Workstation (for VDP)
UPDATED PROJECTS:
UnifDate (Our Unity3D software updater)
Perspective24 (Our Unity3D character display engine)
CINESPEECH (Our RPG character dialogue system for Unity3D)
~ SUPER KYASARIN ~
We would like to announce that we have recovered data from "Super Kyasarin", the Paper Mario 64-styled game we were developing 6 years ago which became Mushroom Kingdom Adventure. Developed in GameMaker 8.1 by YoYo Games, Super Kyasarin was a 2D game we were developing as an attempt at creating a Super Mario fan-game. Though we discontinued it's development and moved to MKA and Unity3D, we also have since lost license to develop it as GameMaker 8.1 was discontinued as well. We have recovered and rebuilt old executable files however, and will be releasing this development build (for Windows XP and up) to interested parties soon.
~ MUSHROOM KINGDOM ADVENTURE ~
For those of you who don't know what Mushroom Kingdom Adventure (MKA) is, it was a Super Mario fan-game we started development on 6 years ago. Our Super Mario character models were the result of us developing this game. The game is an adventure of the more secondary Mario series characters exploring and saving the Mushroom Kingdom, including Birdo, Bowser, Kammy Koopa, Princess Daisy and Princess Peach. The game was originally Super Kyasarin when we started development. We do not have updated resources to show at this time, but we have released the archived websites and data for you to view.
Archived resources related to Super Kyasarin and MKA:
(Old) Official Website: http://mka.archive.vinfreild.com
Related Videos: [link] [link] [link]
With us reviving the Mushroom Kingdom Adventure project, we are also pleased to announce that we have re-written almost the whole character display system, Perspective24, and have re-written the code for our dialogue system, CINESPEECH. We are also working on recovering and re-developing the old Paper Mario 64 display engine that we used in Super Kyasarin as well.
~ VINFREILD DEVELOPER'S PROGRAM ~
Do not worry - we have not forgotten about VDP.
We should have the sign-up form live within the next 3 days, and we apologize for any inconvenience the delay may have caused and thank you all for your patience. Please remember that all of our core developers work full-time jobs outside of Vinfreild, and it will be just a little bit longer while we ensure a top quality effort is put forth into the project.
You will be asked a few questions in the form about your development plans, and the registration will be reviewed and approved by our core team. You will also have the ability for us to sponsor your works on our website, Deviantart, and upcoming Vinfreild Venue app. You will also be given a VDP profile that you can create, write a description about yourself, and choose to make posts on our web services. More about this will be reviewed with you during registration, and after you are approved into the program.
A few things we want to remind interested parties: Vinfreild reserves the right to refuse registration to anyone, and we do not guarantee your approval. The Super Mario 3D models are derivative works of assets of Nintendo Co., Ltd. and they retain copyright. We ask that these models not be used for any purpose pertaining to monetary gain, or defaming or diminishing the business or public appearance of Nintendo or it's affiliates. Our creations are a tribute to their work, and we retain rights on the derivative aspects of our models. We also ask that we and Nintendo are appropriately given credit in all public uses of these assets. Vinfreild is not responsible for, and does not warrant improper uses of these assets. Vinfreild is not affiliated with Nintendo or it's partners.
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January 8th, 2017 at 2:47pm |